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25 Years of Chase Ace

Chase Ace is a series of retro top-down space shooter games made by some guys from Denmark. This page is an attempt of gathering the pieces, and documenting the history of the games .

1998: Chase Ace

Chase Ace – the first game in the series – was two-player split-screen only and included a level editor. 

It was released as shareware under the label SureSoft, in 1998. The SureSoft label was soon after dropped, the company name was changed to Space Time Foam.

The game was included on a few shareware & game magazine cover CDs.

Screenshot of the main menu of Chase Ace (1998)
Screenshot of gameplay from Chase Ace (1998)
Screenshot of the level editor from Chase Ace (1998)

Chase Ace was developed as a spare time project, just for fun, and to keep three friends entertained...

Single-player gameplay compilation

1999: Chase Ace 2

Chase Ace 2 was developed and self-published by Space Time Foam. It was released on CD-ROM in 1999, and only sold on mail-order via chaseace.com.

The game was a direct evolution of Chase Ace, now featuring a "keep 'em coming" single-player mode, single-player mission packs and IPX multi-player modes as well.

Later a patch, some additional fighters, levels and a mission pack was released, free of charge, via the web site.

Chase Ace 2 (1999) logo
Screenshot of Chase Ace 2 (1999) splitscreen gameplay
Chase Ace 2 (1999) CD-ROM packshot
Screenshot from Chase Ace 2 (1999) level editor
Chase Ace 2 (1999) story introduction, character design by Emil Landgreen
Chase Ace 2 Reviewed

"(...) a highly addictive game with legions of options, weapons, and replay value. It's a riot to play in either single or multiplayer mode​"

IGN.com. Read the full review.

"Chase Ace 2 is a fantastic little game that packs more punch than most of the big-budget action games out there." 

GameSpy. Read the full review.

Screenshot of IGN ratings of Chase Ace 2 (1999)
Chase Ace 2 (1999) fighter concept art by José Martinez
IGF logo
2001: IGF Award

In 2001 Chase Ace 2 won the Best Audio Award at the Independent Games Festival at GDC, Game Developers Conference in San Fransisco.

2007: Chase Ace 2 Deluxe

In 2007 Chase Ace 2 was re-released as Chase Ace Deluxe -  a purely digital release including a new mission pack, various minor patches and an animated intro not originally included on the CD-ROM release.

Chase Ace Deluxe is available for free from itch.io:

Screenshots from Chase Ace 2 / Deluxe
Chase Ace concept art by Carsten Brandt

2007 - 2010:
New Prototypes

Space Time Foam worked on realising the old dream of an updated 3d version of Chase Ace.

 

The game, first dubbed Chase Ace - Off-World Leagues, later just Chase Ace, reached a publisher demo stage, and was eventually dropped, after years of pitching, meetings and negotiations.

The trailer shown here plus some concept art, were the only publicly shared outcomes of the project. 

Rocket concept art by Carsten Brandt

A number of people worked on and off on the publisher demo over the years. Here is a non-exhaustive list, drawn from memory:

Tobias Thorsen, Peter Holm, Mads Ahm, Rasmus Færch, Carsten Brandt, Rasmus Hartvig Boye, Brian Meidell, Sebastian Aparicio Mogensen, Emil Landgreen and most likely more lovely people...

Also, hat tip for Maarten De Koning and DDM for meetings.

The demo was supported by DFI / New Danish Screen in the first round of support grants ever.

Chase Ace prototype logo (2007)
Off-World Leagues prototype logo (2007)
Power-up icons from Chase Ace prototype
About Us
Biodome Games PFP

About Us

Biodome Games is a tiny independent game dev studio based in Copenhagen, DK. We have made games together on and off since 1998. We're working on new stuff. More about us over at biodome.games.

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