Don’t be a stranger…
Filed in News, May 29, 2008, 5:39 pmAny Chase Ace fans on Facebook? Show your mug. Don’t be a stranger.
Find us on Facebook!
Bug Fixes - Run Your Updaters
Filed in News, May 8, 2008, 6:43 pmSo Toby was crunching on a few of the bugs and blunders that you guys reported in the forums. Please start Chase Ace and run the update…
The update includes:
- AI enemy crash bugs fixed
- Timing issues on AMD systems: new timing setting added - flick it and see if it works for you
- Full screen switch fixed
- Courses updated - no more run-time errors
- File size ballooned with course completion animations
We’ll make an update that will include the level editor at some later point. And yes, we’re sorry that we forgot about it in the first place…
Enjoy! - And keep those reports flowing…
YAY! Chase Ace Deluxe is Here!
Filed in News, April 29, 2008, 8:50 amArrgh! Finally! I’ve been dying to write this post to let you know that we’ve launched Chase Ace Deluxe for real.
We’d like to thank you all for your patience and your support along the way.
We recommend that you download and play the demo for your initial shooting and evaluation pleasure, and that you next purchase the full version at a very reasonable $15.
We’re looking forward to your feedback …and we’re sorry about the delay.
Forum Facelift
Filed in News, April 20, 2008, 8:41 amThe Forums have received a facelift and Gravatars have been added too so now you can show your mugshot in the comments…
Chase Ace 2 - CD-ROM Version Available
Filed in News, April 14, 2008, 9:13 pmOK, we surrender. Now you can buy the old CD-ROM version for as long as we have CD’s in stock, or for as long as we have time to go to the post office ![]()
A Little Update for the World’s Most Patient Fans
Filed in News, April 10, 2008, 9:24 pmThanks for all your comments and emails - They really keep us going!
The good news:
- Space Time Foam is now officially a company again! Yeah!
- We’ve added a very rudimentary forum. Enjoy.
The not-quite-satisfying news:
- The game is 99.1% ready for release, and has been for quite some time
- We had a week slated to get it out, but stuff came up, sorry
Release Overview
To answer a lot of questions here is an overview of what we will fix, include, exclude and do with Chase Ace Deluxe:
- Bug fixes - Now with less crash and Runtime Overflow errors
- Compatibility - Now runs on XP and Vista
- Four new power-ups
- Corny sci-fi storyline for your reading pleasure
- Buggy IPX multiplayer mode removed entirely
- The level editor will be included of course
- Like totally cheap to buy!
- New auto-update thingy that checks if your game is as good as it gets
- We’ll re-create the online level exchange at some point
Game Play Video
Filed in News, January 11, 2008, 1:01 amWe just shot this little glimpse of a game play session. Tobias is playing a level from the demo while commenting and complaining about getting shot to pieces…
Please Give Us Your Feedback
Filed in News, January 8, 2008, 1:16 amAs stated earlier we are planning to release Chase Ace Deluxe some time soon. Many of you have asked us WHEN exactly. We can’t say so yet. We need to do stuff to the game, while making sure that we make money on the side, we have to form a formal company and what not. But rest assured. Chase Ace Deluxe WILL be released. Soon.
Meanwhile we could really use your feedback on some topics. Please post your comments to this post or - if you prefer - send us an email at peter [at] titoonic [dot] dk.
- Forum?
Should we add a forum to the site? - Level editor
Would you build any levels yourself? - Sharing levels
Would you share your home made levels with other users? Would you download new ones that other users have made? - Payment method
What kind of payment method would you prefer if you were to buy the game? Credit card payment via Google Checkout and/or PayPal? Something else?
Thanks for all your support!
Interview from Way Back
Filed in News, November 19, 2007, 1:00 amWe just stumbled upon an old interview with Tobias on GameSpot.
Almost every feature, weapon, and detail in Chase Ace 2 has been designed as a result of playing it. Development started with no fixed schedule, and we just added features as we went along. You could say that we created the game because we needed the game ourselves. It kind of grew out of [us] playing it.
That pretty much sums up both the process and the end result…
In the long run, we hope to be able to make Chase Ace 3. This project demands a significantly more structured development process if it is to live up to our own expectations. And more money.
…Interesting?
You can read the full interview at GameSpot.com
A Little Treat…
Filed in News, November 2, 2007, 12:24 pmWe’ve just uploaded a hi-res version of the intro.
Download hi-res .AVI (78.8Mb).
The intro movie above was made for a cancelled Asian release of the game. It is not included with the game, and it is not representing the looks of the game. It is pretty cool however.
