Sep
30th
2009

How Games Are Made

, 7 Comments

techEngineFrontpageMachine

We’re getting a lot of work done on the game these weeks. That’s great! A lot of the work is taking place behind the scenes deep in the bowels of the mean machine that is our game engine Spatifo.

Carsten is working on the level elements, and they’re looking awesome. We still need to do tons of work on the editor, game logic, physics, weapons, dynamic objects, enemies and stuff. Below is a couple of screenshots from the Chase Ace level editor.

Editor

Editor

Comments (7) Add Comment

  1. Faris says:

    Cooooooooool :D

    way to go… xD
    one of my wishes is to know how u built this game?
    what programs do you use to make such great game?
    i really want to know how its done… :D

    thnx.. :D

  2. Peter says:

    Thanks!
    We’ve used the big huge machine you see a drawing of in the post above. We’ve stuffed it with bits and bytes and coffee and BAM! out comes greatness…

    Well, not quite so, but still…

    You need to write a LOT of C++ code, a LOT of scripting and make a LOT of 3d graphics. A bit more info on the tech is available here: http://spacetimefoam.dk/games/technology/

  3. Wilco says:

    Looking good =)

  4. Karmeck says:

    Nice to see you are alive.

  5. TheEnd says:

    Good stuff! excellent! keep up the good work

    graphics and levels look amazing! true 3D!

  6. Joe says:

    nice progress!!!keep it up!

  7. GrAVit says:

    Leet!

Leave a Reply

Have something to say? Jump right in!     Formatting

(required)
(required)

Close

Formatting Your Comment

The following XHTML tags are available for use:

<a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>

URLs that start with http:// are automatically converted to hyperlinks.