Sep
30th
2009
How Games Are Made

We’re getting a lot of work done on the game these weeks. That’s great! A lot of the work is taking place behind the scenes deep in the bowels of the mean machine that is our game engine Spatifo.
Carsten is working on the level elements, and they’re looking awesome. We still need to do tons of work on the editor, game logic, physics, weapons, dynamic objects, enemies and stuff. Below is a couple of screenshots from the Chase Ace level editor.


Cooooooooool
way to go… xD
one of my wishes is to know how u built this game?
what programs do you use to make such great game?
i really want to know how its done…
thnx..
Thanks!
We’ve used the big huge machine you see a drawing of in the post above. We’ve stuffed it with bits and bytes and coffee and BAM! out comes greatness…
Well, not quite so, but still…
You need to write a LOT of C++ code, a LOT of scripting and make a LOT of 3d graphics. A bit more info on the tech is available here: http://spacetimefoam.dk/games/technology/
Looking good =)
Nice to see you are alive.
Good stuff! excellent! keep up the good work
graphics and levels look amazing! true 3D!
nice progress!!!keep it up!
Leet!