Aug
10th
2009
User Generated Content:
Introducing our Game Editor
One of the cool things about Chase Ace 2 / Chase Ace Deluxe is the editor. The editor that ships with the game is the exact same thing as we built the in-game content with.
The game editor offers all the options we as developers had at hand when designing levels. Trigger logic, dynamic objects, gun turrets, power-ups and enemies. Yes, it is buggy, yes, it is crufty – But hey, I can’t think of many games that offer the same kind of flexibility.
We were literally flooded in user generated levels (a small selection of which remain available). You guys invented spectacular level designs that none of us had dreamed of. You used our tool to create stuff that we would never have thought of in a million years.
That, was the single-most rewarding thing about making Chase Ace 2 – Seeing all that stuff that you guys made with it.
A golden rule of thumb is: “If it ain’t broken, don’t fix it”. This – obviously – means that Chase Ace – Off-World Leagues will ship with a full-featured level editor, just like its ancestors.
Now we have reached a point where the editor works for our design and development purposes. It is however far from being finished to a degree where we would like to release it to the public. Never the less we think that you should have a little preview:

It looks really nice expect the background.. mhhh I have 2 question
The first question is: Can you choose the editor in the menu? Or do you have to close the game make your map open the game play it, close your game to fix bugs blablabla
And my second question is: Will it be included in the Alpha version?
IGNORE MY FIRST COMMENT.
Amazing map editor indeed, great work! Check for the forums for further discussion.
Wilco, I really don’t understand your first question, if you watch the video everything is in clear sight, in the editor you can switch to/from limited game mode, and straight back to editing without additional threads. Second question; depends if the developers feel like the map editor is ready, which I believe most probably. Last question; what would be the point of playing splitscreen in editor mode? testing the game alone or with a simple AI bot is sufficient, launching splitscreen within the map editor is a bit far-fetched, assuming it doesn’t take alot of coding to do so.
TheEnd, with my first question I mean “Can you choose the editor in the MAIN menu, or do you have to close the game then go to the editor, make your map and then open CA again”