Aug
3rd
2009

Back to Work on the World’s Finest Top-Down Shooter

, 3 Comments

Today is a fine day! We’re back from vacation and where bringing on some more people to work on our game. Yay!

Carsten who worked with us in the winter is back on the team. Now in a more permanent way, with a seat at the office and all. Carsten is doing concept art and art direction for the game, as well as making sure that our pipeline from concept drawing to the finished in-game object is smooth.

Give a big round of applause to Mads who is joining us for a month for an internship. We’ve known Mads from back when he was ye high and an intern at Titoonic. Now we’re looking forward to working with him again. Mads will be put to work on making 3d assets for the game according to Carsten’s dictatorship.

Meanwhile Tobias is finishing off a Flash game for a client – You know, to pay the bills and all – while trying not to sidetrack too much into the enchanting world of explosion design.

We’re absolutely thrilled to see the recent activity in the forums. Great ideas, great suggestions and great stories of how you guys first found the game. We love it :)

Here’s the gang:

class-of-2009_01
class-of-2009_02

Starting from the left: Yours truly (Peter), Mads, Tobias and Carsten.

Comments (3) Add Comment

  1. Karmeck says:

    Welcome home and Chase ace t-shirt!!!!!!!!!! Me wants. (or in hoodie form) Grate images on the wall.

  2. Peter says:

    Chase Ace t-shirt you say? Ahh, yes, that’s right. We’ll get to that eventually.

    The images on the wall is from a field trip to outer space. … Err.. No, they’re not. In fact they’re images from another game that someone else did… well, they’re not. No, I know, the images are from the deep insides of a metatapir from the Great Asteroide Belt.

  3. Maszzmic says:

    Cool concept art you have on the wall there. ;) The team looks very professional, I have to say that. I just read your first newsletter, and this newsletter looks alot more cool than any newsletter I’ve ever seen! Especially that cool picture in the top, great artwork!
    I’m beginning to think (I actually already was thinking that, but never mind…) that you guys are up to make this awsome game, in a very professional way. For example that artwork. Seeing that, thoughts of those exellent space games I played like Nexus or Eve Online, or those movies like Star Wars and “journey to the edge of the universe” are jumping through my head.

    I’m seeing forward for the alpha test

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